Bits and bricks
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Architecture in 2010 will inevitably fall into three classes: physical, virtual, and hybrid ‘bits and bricks’ architecture.
Pure physical architecture will become rare. Examples could include the most extreme of sustainable buildings, architecture in developing countries, or buildings that for cultural reasons renounce the integration of computer-driven technology. Pure physical buildings can also be the outcome of very natural reactions to specific conditions. The traditional building technologies that developed over centuries in response to the unique needs and circumstances of a certain region are one example.
Virtual architecture will be an alternative in many respects to the excessive production of physical architecture. It will put an end to the non-sustainable expansion of area used per person, which has more that doubled in industrialized countries since the middle of the last century. With improved virtual reality environments and computers, whose performance needs to increase by a factor of one thousand, realistic virtual surroundings will be the natural working environments for most people in information societies.
However, ‘bits and bricks’ architecture will ultimately predominate – most buildings will have thousands of sensors, processors, and software integrated in their structure. They will be monitored, controlled and protected by computers and communicate with inhabitants and other buildings. Their aim will be to optimize the use of resources and the comfort of the environment they are providing through active and reactive behavior.
"introduction - 'bits and spaces' - edited by maia engeli - birkhauser -2001
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